AI Insights · Timothy · July 2023
Top 5 Entertainment Mascot Games on iOS in Oceania for Q2 2023
Discover the performance trends of the top 5 entertainment mascot games on iOS in Oceania for Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 entertainment mascot games on iOS in Oceania demonstrated varied performance trends across weekly downloads, revenue, and active users. Here are the key insights:
Angry Birds Dream Blast from Rovio Entertainment Oyj saw fluctuating weekly revenue, peaking at around $26K in early April and ending the quarter with approximately $21.7K. Weekly downloads showed a high of 2.4K in mid-April but mostly hovered around 1.6K to 1.7K towards the end of June. Active users peaked at nearly 19.7K in mid-April and settled around 18.2K by the end of the quarter.
Disney Emoji Blitz Game by Jam City, Inc. experienced steady weekly revenue, reaching around $11.4K in early May and closing the quarter at approximately $9.5K. Weekly downloads started strong at 1.6K in early April but tapered off to about 778 by the end of June. Active users saw a peak of 2.8K in early April, gradually declining to around 1.9K by the end of the quarter.
World of Peppa Pig: Kids Games from Find Your Fun maintained consistent weekly revenue, peaking at approximately $7.5K in the final week of June. Weekly downloads were relatively stable, averaging around 1.8K to 2.1K throughout the quarter. Active users hovered around 5.7K in late March and slightly decreased to about 5.4K by the end of June.
Angry Birds POP! from Rovio Entertainment Oyj recorded modest weekly revenue, peaking at around $1.7K in late May. Weekly downloads remained low, with a high of 71 in early June. Active users showed minor fluctuations, peaking at 1.4K in early June and ending the quarter at around 1.2K.
Angry Birds Match 3 by Rovio Entertainment Oyj displayed consistent weekly revenue, peaking at about $1.3K in early June. Weekly downloads were relatively low, with a high of 64 in early April. Active users remained steady, averaging around 50 to 70 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analyses and further insights, visit Sensor Tower.